
A well composed environment concept art piece is one that is instantly readable, visually appealing, and evokes the right mood. Some of the many aspects that environment concept artists need to consider before creating an image are lines, shapes, spacing, size, and what kind of contrasts are at play. Understanding the Principles of Composition A […]

The software development landscape is teeming with new languages, toolsets, and libraries, making it challenging to pivot to different options. As developers venture into unfamiliar territory, they typically have one of two options: borrowing code from sites like StackOverflow or pair-programing with a more knowledgeable or experienced colleague. Enter Generative-AI A third option is now […]

Spatial computing, Augmented Reality and Virtual Reality are terms synonymous with emerging tech. They’re typically perceived to be a figment of the future – something unattainable. That however, does not need to be the case! We now see a variety of use cases for these technologies (such as AR social media filters and VR games […]

NPCs or non-player characters have always existed in games, and have generally maintained a well-crafted approximation of intelligence to the best of the game designers’ and programmers’ abilities. Such NPCs and “enemies” in games are colloquially referred to as “AI”, however with the advent of Generative AI tools like ChatGPT, a whole new tier of […]

In today’s fast-paced tech-savvy world, whether it’s mobile application development or web application development, the demand for skilled developers has never been greater. Businesses are constantly seeking emerging technologies to elevate their projects. Traditionally, they would hire specialized front-end and back-end developers separately, but a new trend is emerging, one that streamlines development and boosts […]

You might have heard the terms ‘full render’ and ‘colour wash’ being thrown around in the concept art world, but what’s the difference? Colour wash is essentially a line drawing with added colour such that the lines are still the main means of holding up overall form. Full render on the other hand has […]